


I would suggest that if something is wrong with the Unity Editor that you try a different version. Some versions of the Unity Editor for Linux may not work properly with the unitystation code, and some may not work properly on your system entirely. The Linux builds for the Unity Editor are separate from other builds and are considered experimental builds. This guide is also under the impression that you've already installed. This is important, as we'll be editing our own fork, then pushing and pulling our commits to the unitystation repository. You're going to want to make sure that you're on a Unix-based system and that you have already forked the unitystation repository and cloned it to your computer. Setting up the Unity Editor to properly develop for UnityStation is a bit of a chore, so this guide should help walk you through it in as simple manner as possible. Unix-based systems are extremely easy to set up, and development becomes a breeze with the amazing kit that linux distributions like Ubuntu, Debian, and Arch Linux have to offer. Many users enjoy programming and development on Unix-based systems. Undo RecordObject vs EditorUtility SetDirty SyncVar Best Practices for Easy Networking Attaching JetBrains Rider to the Unity Editor
